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 Gemcutting 101

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Roggy
Commandant
Commandant
Roggy


Number of posts : 45
Age : 46
Location : Pittsburgh, PA
Toon : Rognarr the seething ball of ferociousness!!! :D
Registration date : 2008-08-31

Gemcutting 101 Empty
PostSubject: Gemcutting 101   Gemcutting 101 Icon_minitimeThu Oct 09, 2008 12:37 am

Here is a compilation that I use when cutting my gems.. if you find yourself needing a cut.. use this to reference the type of gem you will need to get the desired result... the exact result(buff/stat) for any given class of gems is a random proc upon cutting it. So you may need more than 1 gem if you are hoping to get one of the more rare effects.

Let me know if you need something cut!!!

Gemcutting 101

Tier 1 - level 40-49 - Field of the Dead or Noble District
Tier 2 - level 50-59 - Eiglophian Mountains
Tier 3 - level 60-69 - Thunder River, Atzel's Approach
Tier 4 - level 70-74 - Atzel's Approach, Keshatta
Tier 5 - level 75-79 - Keshatta
Tier 6 - level 80+ - Keshatta (gems are listed as lvl75)

Gem Size
Each crafted item will have a gem size, this size is the maximum size a SINGLE gem can be.
As for gems, you have to divide their size by 5 for it to correspond with their actual size.
Therefore, flawless gems are really size 2 and uncut are size 1!

Damage Procs (flawless gems only)
Arcing - electrical dd - A7,B7
Corruptive - unholy dd - C1
Envenoming - poison dd
Defiling - unholy dd - A1, B1
Destructive - crushing dd
Gelid - cold dd - A2, B2
Flaring - fire dd
Rending - slashing dot
Retributive = piercing dd - C3
Ripping - crushing dot - C3
Scalding - fire dd
Sacrarial - temp increase immunities - C5
Shocking - electrical dd - C7
Venomous - poison dd - A1, B1
Wrathful - holy dd - A8, B8

Defensive Stats
Algid - + coldimmunity - C4
Dense - + piercing immunity - C3
Grounding - + electrical immunity - C7
Immutable - + cold/fire/electrical/holy/unholy immunity - C5
??? - + crushing immunity - C3
Inviolate - + slashing/crushing/piercing/poison immunity - C6
Purifying - + poison immunity % - C8
Sacrosanct - + unholy immunity% - C8
Tenacious - + Slashing immunity - C3
Quenching - + fire immunity - C2

Offensive Stats
Baneful - + unholy damage (magic) - Class 1 Gems (Black)
Concussant - + two handed blunt damage - B6, C6
Destructive - + crushing damage (melee) - Class 6 Gems (Red)
Eviscerating- + slashing damage (melee) - Class 6 Gems (Red)
Frostwrought - + cold damage (melee) - Class 2 Gems (Blue)
Glacial - + cold damage (magic) - Class 2 Gems (Blue)
Igneous - + fire damage (magic) - Class 4 Gems (Orange)
Malefic - + unholy damage (melee) - Class 1 Gems (Black)
Noxious - + poison damage (melee) - Class 1 Gems (Black)
Omnific - + damage (magic) - Class 8 Gems (Yellow)
Panoptic - + melee damage - Class 3 Gems (Green)
Poised - + box damage - Class 3 Gems (Green)
Puncturing- + piercing damage (melee) - Class 3 Gems (Green)
Retributive - + holy damage (melee) - Class 8 Gems (Yellow)
Sacred - + holy damage (magic) - Class 8 Gems (Yellow)
Scything - + two handed edge damage - B6, C6
Searing - + fire damage (melee) - Class 4 Gems (Orange)
Steady - + crossbow damage - Class 3 Gems (Green)
Stormforged- + election damage (melee) - Class 7 Gems (White)
Temptestuous - + electrical damage (magic) - Class 7 Gems (White)
Thrashing - + one-handed blunt damage - A6, C6
Thrusting- + dagger damage - A3, C3
Vicious - + one hand edged damage - A6, C6 (Red)
Violent - + polearm damage - B6, C6

Attribute Modifiers
Deft - + dexterity - Class 3 Gems (Green)
Enlightening - + inteligence - Class 2 Gems (Blue)
Fortifying - + constitution - Class 6 Gems (Red)
Imbued - + max mana - Class 2 Gems (Blue)
Invigorating - + max stamina - Class 3 Gems (Green)
Mighty - + strength - Class 6 Gems (Red)
Sagracious - + wisdom - Class 2 Gems (Blue)

Misc Modifiers
Brutal - +fatality % - Class 3 Gems (Green)
Draining - + tap mana % - Class 2 Gems (Blue)
Exsanguinating - + tap health % - Class 6 Gems (Red)
Enfeebling - + tap stamina % (melee) - Class 3 Gems (Green)
Fatiguing- + tap stamina % (magical) - Class 2 Gems (Blue)
Focusing - + casting concentration - Class 8 Gems (Yellow)
Frenzied - + off hand chance % - A3, C3
Leeching - + tap health % - Class 2 Gems (Blue)
Merciful - - hate gain % - Class 8 Gems (Yellow)
Mocking - + hate % - Class 5 Gems (Purple)
Observers - + perception - Class 7 Gems (White)
Replenishing - + natural mana regen - Class 2 Gems (Blue)
Stupefying - + mana tap % - Class 2 Gems (Blue)
Umbral - + hiding - Class 1 Gems (Black)
Vexing - + taunt - Class 5 Gems (Purple)

Item Make
Class A: Rhombic (uncut) - Trillon (flawless) - One-Handed Weapons and Ranged Weapons
Class B: Oval (uncut) - Teardrop (flawless) - Two-Handed Weapons
Class C: Oblique (uncut) - Cabochon (flawless) - Armor

Class 1 Gems (Black):
Provides bonuses to: Unholy and Poison Damage, Hiding, and Holy Immunity
Tier 1 - Obsidian
Tier 2 - Onyx
Tier 3 - Jet
Tier 4 - Black Jasper
Tier 5 - Nightstar
Tier 6 - Black Diamond

Class 2 Gems (Blue):
Provides bonuses to: Cold Damage, Mana Modifiers, Intelligence, Wisdom, Attribute Taps from spells, Fire Immunity, and Magic Evasion
Tier 1 - Azurite
Tier 2 - Lapis Lazuli
Tier 3 - Turquoise
Tier 4 - Aquamarine
Tier 5 - Sapphire
Tier 6 - Star Sapphire

Class 3 Gems (Green):
Provides bonuses to: Ranged Weapon, General Physical, and Dagger Damage, Dexterity, Fatality Chance, Off-Hand Chance, Stamina Modifiers, and Evasion
Tier 1 - Chrysoprase
Tier 2 - Malachite
Tier 3 - Peridot
Tier 4 - Sphene
Tier 5 - Jade
Tier 6 - Emerald

Class 4 Gems (Orange):
Provides bonuses to: Fire Damage, and Cold Immunity
Tier 1 - Carnelian
Tier 2 - Tiger Eye
Tier 3 - Chalcedony
Tier 4 - Sunstone
Tier 5 - Fire Agate
Tier 6 - Padpaasahsa

Class 5 Gems (Violet):
Provides bonuses to: Hate Generation, and Magic Invulnerabilities
Tier 1 - Rose Quartz
Tier 2 - Iolite
Tier 3 - Amethyst
Tier 4 - Duskstone
Tier 5 - Royal Azel
Tier 6 - Tyrian Sapphire

Class 6 Gems (Red):
Provides Bonuses to: Melee Weapon Damage, Health Modifiers, Strength, and Melee Invulnerabilities
Tier 1 - Spinel
Tier 2 - Jasper
Tier 3 - Garnet
Tier 4 - Blood Opal
Tier 5 - Ruby
Tier 6 - Star Ruby

Class 7 Gems (White):
Provides bonuses to: Electrical Damage, Perception, and Electrical Invulnerability
Tier 1 - Quartz
Tier 2 - Zircon
Tier 3 - Moonstone
Tier 4 - Achronite
Tier 5 - White Opal
Tier 6 - Diamond

Class 8 Gems (Yellow):
Provides Bonuses to: Holy and General Spell Damage, Casting Concentration, Unholy and Poison Invulnerability, and Hate Reduction
Tier 1 - Citrine
Tier 2 - Chrysoberyl
Tier 3 - Sagenite
Tier 4 - Topaz
Tier 5 - Heliodor
Tier 6 - Golden Beryl
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